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File: INDEX
anim_save Save an animation to a file animate Render a gganim object ease_aes Control easing of aesthetics enter_exit Define how entering and exiting data behaves frame_vars Access metadata about the frames in an animation gganimate-package gganimate: A Grammar of Animated Graphics renderers Renderers provided by gganimate shadow_mark Show original data as background marks shadow_null A non-existent shadow shadow_trail A trail of evenly spaced old frames shadow_wake Show preceding frames with gradual falloff split_animation Split an animation into chunks transition_components Transition individual components through their own lifecycle transition_events Transition individual events in and out transition_filter Transition between different filters transition_layers Build up a plot, layer by layer transition_manual Create an animation by specifying the frame membership directly transition_null Keep all data constant across the animation transition_reveal Reveal data along a given dimension transition_states Transition between several distinct stages of the data transition_time Transition through distinct states in time view_follow Let the view follow the data in each frame view_static Keep a fixed view that include all of the data view_step Follow the data in steps view_zoom Pan and zoom smoothly between different states